July 8, 2011

This project was created during the 2011 Global Game Jam. The GGJ is an annual event where a team of developers are tasked with creating a game in 48 hours. My group, consisting of 2 other programmers and 4 artists, created Critter^3. We have continued to work on this a bit and we hope to continue developing it and releasing it to a mobile platform.

Critter^3 is a 3d puzzle game where the player must balance the resource squares around each critter (think of combining a Rubik’s cube and Sudoku). Each critter has a specific combination of resource cubes that must be adjacent to them to satisfy their requirements. Above each critter is an indicator that lets the player know the most needed resource of that particular critter. The player must use this to balance the resources around the cube so that each critter’s resource needs are satisfied.

You can play the game in your browser here.

To navigate around the cube, hold down the right mouse button and drag the mouse to rotate around the cube. Above each critter is the most needed resource for that critter. Click the cubes adjacent to the critters to cycle through the resources. I recommend starting with the 2 resource version first.